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Progression of Farm Animals

We officially have all farm animals working!

Another update we are excited about! I started working on farm animals years ago as it was one of the first things I designed. It is such a huge relief to finally see them all come to life. Above is one of the earliest shots I have. We didn't have animation working yet, but I needed them in the space to check on sizing.
 
You can adopt cows, chickens, geese, goats, sheep, and pigs. All come with baby versions, which is so adorable. We made sure to make separate animations for the adult and baby versions. Some animals can be milked which can then be refined into cheese or butter. Sheep can be sheered which will give you fluff to then be refined into yarn and then even further into wool.

Animals can also be butchered

Most cozy games focus on just the items you obtain from animals but we wanted to give you the option of butchering them for meat. Since our game is hunger based, it was important to make sure we had a wide variety of ingredients, and this included meat. Both meat and oil are highly prized in the game just like they were back in colonial period.

Though I know many will struggle with relinquishing their beloved farm animals, back in the 1700's it was very common to raise animals purely to be slaughtered. They will all eventually die of old age, so you can still choose to butcher or allow them to die naturally.

More to come...

So far, we have flying birds working (crows, pigeons and seagulls) as well as now all farm animals! There will be many more to come, some that will surprise you. We haven't put in nocturnal animals yet, or forest critters but they will be put in soon enough!
 
There are lots more updates to come so make sure to wishlist the game, join our discord, or follow us on our social channels. As we mentioned in an earlier post, we will also be on Kickstarter! If you want to be among the first notified of it launching later this year, make sure to follow the campaign!